Enter the abyss.
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"Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein."
"He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you."
I believe "Abyss" is a fascinating word, and I'd call it "deep", but I know I'd risk to look like the usual jester that I am. And after such a preface, this seems inevitable, anyway.
Let's analyze the qualities of the abyss, though.
Obscurity
Darkness is something that doesn't exist, and yet is able to blind, scare, influence the everyday life. Darkness is an absence, not a presence. It's a negation of light: where photons are amiss, there reigns obscurity.
Depth
An abyss is like a bottomless well, and thus can contain everything, or, at the same time, be completely, totally empty.
Fatality
Falling into it produces unescapable effects. It's hard to come out from an abyss. When you jump into it, you might precipitate for eternity, or, otherwise crash painfully.
These are just arguments, nonetheless, typical of one who tries to strengthen a reason. The choice of this nickname, which I've been using since I was 16-17 years old, it's due to a roleplaying game character, to be honest.
I found myself in a new party of unknown people, all of which knew eachother from a long time, and I had to quickly complete a character sheet for that infamous game so rich of dungeons and dragons. I was an obscure necromancer, master of dark arts, and also member of a grey-skinned race, living in shadows and fearful of the Sun. There was no name more fitting than Abyss.
From that moment, I used the same nick for any forum, blog, site, artistic activity, including the hypothetical game-making one-man team that, for now, gave life to just two small games. You can find both in the Adventure Game section.
This website's purpose
This space aims at hosting what I create, or rather that subset of what I create that I also want to share. This choice leaves very few things as candidates. Videogames surely are a very fitting category, as they make sense only if you let other people play them. And this is especially true when it comes to adventure games.
For what concerns written, drawn, sang stuff instead, I'm often scared by the chance to be robbed, and above all I'm very discreet with everything that has an high personal content.
Nonetheless I'm considering the chance to widen the kind of stuff shared to those subjects too, but this decision will require time.
By the way, have fun browsing this site!

